Wednesday, 8 January 2014

Some notable things I found about Tajiri

-Grew up in Machida, Tokyo (during childhood it was rural, but is now part of the metropolis of Tokyo)
- As a child he wanted to be an entomologist, a studier of bugs
- Collected bugs as a child - referred to as "Mr Bug"
- He was diagnosed with Aspergers Syndrome
- Would skip high school sessions to go play arcade games
- Bought a Famicom, took it apart and studied the pieces to create his own games
- Created his own fan magazine called "Game Freak"
    - This captured the attention of Ken Sugimori, who later became the artist for Pokemon Red and Blue
- 1986, Game Freak, the magazine, was ended
     - 1989, Game Freak, the company, was founded
- Seeing two GBs connected by cable, Tajiri used his love for bug collecting to get influence for a game that had creatures fight through the cable.

-Then POKEMON happened, the end :D

I'll obviously have this written up much better in my final draft, but this is more of a quick collection of info that is related to my work.

Located from here:
http://kotaku.com/5806664/how-pokemon-was-born-from-bug-collecting-and-aspergers-syndrome
http://content.time.com/time/magazine/article/0,9171,2040095,00.html

--------------------------

I have also failed to obtain the book "Evocative Objects" for the Collection part of my CS. This will prove to cost me, I believe

--------------------------

Redo of Chapter 3 with the new info gathered:


Chapter 3 – Pokemon

“So you were collecting Pokémon a long time ago! Did you make the insects fight against each other?”
“No, but sometimes they would eat each other.” TIME interviewing Pokémon creator Satoshi Tajiri (1999)

Satoshi Tajiri was born on August 28th in the year 1965 and grew up in Machida, Tokyo. As a child, Tajiri captured and collected bugs from the rural parts of his hometown. This prompted the nickname "Mr. Bug" by other school children. 
Later on in high school, Tajiri had gone from collecting bugs to playing arcade games, often skipping classes to go play them for most of the day. 
Upon purchasing his first Famicom, a gaming system, he took it apart to see how each part works. He then used this base knowledge to make his own games.
Tajiri made his own fan magazine in 1981 under the title "Game Freak", which held tips and tricks for the harder video games of that day. After this caught the attention of Ken Sugimori, Tajiri took him on as the artist for the magazine. In 1986, the magazine was stopped and the Game Company "Game Freak" was created.
After witnessing two game boy consoles connect together with the cable, Tajiri became inspired to create a game that had '...organisms moving back and forth across the cable...'.
After six years of development and creation, with Ken doing the artwork, Pokémon was complete.
Pokémon first came to Japan in 1996 in the forms of Pokémon Red and Pokémon Green, coming to the rest of the world as Pokémon Red and Pokémon Blue in 1998 on the Game Boy.
The prime objectives of these games was to collect all 151 Pokémon in the game and to become the greatest Pokémon Master by assembling a strong team of Pokémon. To catch all 151 Pokémon however was not easy, as some Pokémon were only found in one version, while others were obtained by choosing one of two or three.
Some powerful Pokémon would only appear once in the game at a certain fixed point, known as Legendaries, while one of these was only legibly accessible by a Nintendo event (the other method involved glitching the game to encounter it).
Its success brought forth a second generation of games known as Pokémon Gold and Pokémon Silver in 1999 on the Game Boy Color. These games introduced more Pokémon, bringing up the total to 251. It also introduced inside game time, roaming Legendaries, gendered Pokémon and the rare shiny Pokémon (Pokémon of a different colour than their usual counterparts). A third game of the second generation known as Pokémon Crystal was released in 2000 and introduced a deeper story to the Legendaries, something that all future Pokémon games took up, and was the first Pokémon game to let the player choose to play as a boy or a girl.


Since then, more Pokémon games have been released. Pokémon Ruby, Sapphire and Emerald for the third generation, Pokémon Diamond, Pearl and Platinum for the fourth generation, Pokémon Black, White, Black 2 and White 2 summed up the fifth generation and the most recent sixth generation of Pokémon X and Y which were released October 2013. Each generation has introduced more Pokémon and game mechanics, including Pokémon-Amie, a way if bonding with your Pokémon further by feeding and playing with them – much like that of a virtual pet.

No comments:

Post a Comment